//
//  MainMapLayer.cpp
//  AvoidTheBlocks
//
//  Created by hoangtx on 6/18/13.
//
//

#include "MainMapLayer.h"


bool MainMapLayer::init(){
    srand (time(NULL));
    blockGenerator = BlockGenerator::create();
    blockGenerator->mainLayer = this;
    this->addChild(blockGenerator);
    return true;
}